Games for Change includes a section on the Environment.
Issues relating to human activities and the natural environment including resource use, pollution, climate change, energy use, ecology, nature conservation and sustainable development.
An example is Energy City:
Craft an urban energy portfolio that balances economic, social, and environmental issues…all while negotiating with stakeholders and generating enough power to support a growing population. Do you have what it takes to successfully lead a city toward a sustainable energy future?
These games seem to be interesting. But are they widely used? By whom? Are learning objectives clear? Are learning objectives achieved? And how might they be adapted to the organizational context?